|Started: December 30th 2014||
Finish: January 6th 2015
This event is one of only two to have had no story. The other was Class Act. These events marked the end of the comic-style story telling, and were succeeded by literary story telling. This event was the first to have no paid fighter build, and this trend has continued to the present event.
This event is the 17th SIEGE event. Each day, players join a HOST (a team of multiple players) and compete against another host in daily host battles. Players earn points by "laying siege" to enemy STRONGHOLDS. Points contribute to an overall leaderboard and to the host battle. Victory in a daily host battle will see the members of that host rewarded and promoted to a higher level with greater rewards. During host battles, strongholds are defended by SENTRIES (other players) who must be defeated before players can attack the stronghold. Before the stronghold can be attacked, players have the chance to take down a boss. If the boss is not defeated in 5 minutes, the siege moves onto the stronghold phase. Points are earned by defeating sentries, bosses, and strongholds, and count towards your overall rank and your rank within each host.
Sentries are fought in sequences of three and players can choose to spend 1BP for 'No Edge' or 3BP for '300% Edge' and a 200% Points boost, much like in PvP. However, unlike in PvP, players will find the bands do not regenerate in between battles and will retain any progress in skill countdown. These sentry battles also include a Win Streak which can be attained by winning three-in-a-row.
Sentries are divided into three difficulties, each yielding a proportionate number of points.
When a player decides to attack a particular road's sentries, the player will continue to fight sentries until they have either:
1. Defeated three sentries in a row.
2. Been eaten by a sentry.
3. Has defeated all remaining sentries.
In the latter case, if they personally defeated the last sentry, they will receive a Clincher point bonus, and will then be returned to the stronghold screen.
Once a stronghold has lost all of its sentries and defeated a boss it will be open to attack from the host. This works much in the same way as a mob raid. Host members have 10 minutes to destroy the stronghold and once again can choose to spend 1BP or 3BP.
If a player manages to defeat 9 sentry battles within one round, they will be rewared with an edge bonus the next time a boss is available.
The following is a list of all units introduced in this event:
|Icon||Name||Event Fighter Type|
During this event the reward for inviting players came from the Basekion line.
|Daily Rush: 100,000 Points!||Collect 100,000 Points before the time runs out! (expired after the 1st day)||Mendruta X 1|
|Defeat 30 Sentries!||Prevail against 30 sentries during this Siege event!||Nux Bits x 1|
|Defeat 50 Sentries!||Prevail against 50 sentries during this Siege event!||Nux Bits x 3|
|Defeat 100 Sentries!||Prevail against 100 sentries during this Siege event!||Nux Bits x 5|
|Defeat 200 Sentries!||Prevail against 200 sentries during this Siege event!||Lasam x 1|
|Defeat 300 Sentries!||Prevail against 300 sentries during this Siege event!||Putu x 1|
|Defeat 500 Sentries!||Prevail against 500 sentries during this Siege event!||Putu x 1|
|Make 10 Attacks in a Salvo!||Contribute to a salvo during a castle siege.||Nux Bits x 1|
|Make 20 Attacks in a Salvo!||Contribute to a salvo during a castle siege.||Nux Bits x 3|
|Make 30 Attacks in a Salvo!||Contribute to a salvo during a castle siege.||Lasam x 1|
|Make 50 Attacks in a Salvo!||Contribute to a salvo during a castle siege.||Nux Bits x 5|
|Make 80 Attacks in a Salvo!||Contribute to a salvo during a castle siege.||Halaquin x 1|
|Make 140 Attacks in a Salvo!||Contribute to a salvo during a castle siege.||Putu x 1|
|Make 200 Attacks in a Salvo!||Contribute to a salvo during a castle siege.||Putu x 1|